![]() Hook game language settings to force Japanese/"English" mode.title screen, op video) or not load at all. The game will now also load in Japanese (present but unused in the game) if your console is set to Japanese, but it's only partially supported, mostly for reference purposes, as some files are missing in japanese and may fall back to chinese assets (eg. This adds in portraits for characters that received those in Azure, but didn't have such in Zero. The mod "Azure Portraits in Zero", made by ShinKiseki, is bundled with this patch.Better map textures from the Joyoland PC version.Doom Eternal), so it's completely safe (Note that this only affects portable mode and that it doesn't guarantee a locked 60FPS at all time since the vanilla game dropped to even 40FPS in some cases). This uses the same functionality that some retail games use (eg. ![]() Dynamic GPU clock feature, made by Zakaria, allowing the game to maintain 60FPS most of the time in cases where it usually lagged by slightly boosting the GPU clock when needed, the average gain being around 10FPS.It also features a few quality of life patches: PNG/WebP texture support, for loading the Geofront's assets.Various patches to correct icon positions and notebook items to properly match English text.Various text alignment/size fixes across the executable. ![]() Cuprum font with proper variable width font support.Complete translation of Executable strings. ![]()
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